Now Playtesting

I’m slowly starting to distribute Graveyard Snuggle to my list of playtesters. I pretend not to care what people think, but really this is the most terrifying part of development for me.

I designed this game with the idea that it would be fun for families of all configurations to play on game night or around the holidays. I imagined that kids would enjoy the physical challenge and adults would (secretly) enjoy the awkwardness of it. I imagined that Great Grandma would enjoy spectating and the family dog would enjoy interfering.

Of course, playtesting inevitably shatters my hopes and dreams :) I think the game is fun with the right group of people, but I can’t be sure, so I fear the worst :)

On that note, if you have an Android or iOS (iPhone or iPod Touch) device and you’re interested in trying it out with some of your friends, give me a shout :)